Nerkyator
Nerkyator
Same happens when creating a new object with a one-to-many relationship (synced db). It crashes with `BAD_ACCESS` in ``` internal mutating func set(_ object: ObjectBase, value: Value) { if value...
> @Nerkyator would you be able to open a new issue describing your crash? Thanks. Sure, [here it is!](https://github.com/realm/realm-swift/issues/7927)
> Hi @Nerkyator have you checked out our SwiftUI property wrappers. You may find that `@StateRealmObject` might solve your issue, see https://www.mongodb.com/docs/realm/sdk/swift/swiftui-tutorial/ > > Also the link for the screenshot...
> Just an initial observation, @ObservedRealmObject var category: CategoryEntity in EditCategoryScreen should use @StateRealmObject as the category object can have an unmanaged state in your app. @ObservedRealmObject should not be...
Me too, any updates?
I have same problem. Changing resource import doesn't fix :( **HA version**: 2023.10.1 **Decluttering card version**: last **Installation method**: HACS **Dashboard**: storage Decluttering card added in resources through "three dots...