Neo

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hmm looks like it is more complicated than i thought. The extra loop is not enough. Along with what i mentioned earlier about the Mob IDs, the sprite is also...

Well all you need to do is to change the replace values in TranslateClient.txt file inside Patches folder.

If i use that codec I get issues for Non-ASCII characters=.

hmm doesnt your screenshot already show Chinese why do you say its not supporting UTF

do u have a translated _patchlist.qs. want to test out codec.

yea got it I am working on it

Here is a screenshot with Google Translated strings. All the labels shown are read from a seperate INI file. ![snapshot_lang](https://cloud.githubusercontent.com/assets/4068357/12064248/314af766-afe4-11e5-96e7-10f6c56c0d8e.PNG) As for the buttons below those words are from Images...

-_- oops its translated to japanese instead of chinese anyways you get the idea.

need to checkin first :P EDIT: OK, checkin done. I have included a template and an example INI file.