Nenkai
Nenkai
I'll see if I can track down the precise version that extended it.
1.40 seems to had plans to implement it (switch table with 3 cases, but all three handle `A`) 1.42 added both `B` and `~` variants, so 25/01/2024. I'll see if...
So far I have: ```csharp public byte? Unk1 { get; set; } // Throttle? Filtered? public byte? Unk2 { get; set; } // Brake? Filtered? public byte? Unk3 { get;...
> Hi [@Nenkai](https://github.com/Nenkai), From this issue, it's clear that GT7 telemetry data uses Salsa20 encryption with XOR constants like 0xDEADBEEF or 0x55FABB4F (for version 1.42/1.44). Are the UGC server replay...
This is not related to Reloaded-II. Final Fantasy XVI mods that target localized files only currently support english localizations and do not currently propagate over other locales. This should be...
I don't completely remember why I added endian swap in the first place, but it must've been a good reason Namely I believed that the pixel components in the pixel...
You can try renaming the extension to `.wtb` first; I don't remember if the current release can handle the `.texture` extension (it's the same format)
Didn't touch anything about dx libs. Not bundling dstorage dll from dependencies was already part of 1.0.8.
To be clearer: it would be nice if shadPS4 had a way to communicate module information to any external listener. The workflow would be more or less like this: *...
Gpb unpack/pack support for other versions is currently up for grab as the toolchain was initially intended for PS3 games, I know it's not a very complicated format so it's...