Neloj

Results 6 comments of Neloj

something like this ```rust impl EventHandler for State { fn event(e: Event) {} } ```

You're welcome, and something else that crossed my mind related to this is that we could use the winit feature of [custom_events](https://github.com/rust-windowing/winit/blob/master/examples/custom_events.rs). I think it would be useful to use...

I think you're right but for situations like you need to send events from threads to the main thread it makes it a bit simpler since winit provides an integrated...

Thanks for the help, and I hope I can be a little more available for this next month since my university exams are just finishing and I will have more...

I cannot repair this due to ggez since I do not have greater control when creating textures, at another time I am going to make a change to the ggez...

I ended here twice due to two diferent bugs, one is the winedevice issue, and the other is that the gamescopereaper don't catch the orphan process created by the parent....