NeedsMoar
NeedsMoar
> > If the connector spaghetti really annoys you [...] > > No, it doesn't 'annoy' me, I just like to have them layed out neatly so I can see...
Multiple reasons: I'm not sure if you have the model with an M1 pro or the regular M1 (2020). The M1 has a combined memory bandwidth to the GPU lower...
OpenGL ES 3.0 requires support for non-power-of-two textures, which was kind of important to their specification since no standard video resolution or screen size currently in use has any power...
> I'm getting a lot of compiler errors about overload ambiguity on aria2::make_unique in the same theme as You need to make sure you're setting /std:c++11 or greater on the...
I'm glad you're working on this BTW, I don't program much anymore but any efforts by anybody to get rid of the abomination that is Mingw from all build systems...
It's related to comfy's new workflow execution system which goes forward instead of recursively from the back. To do this it needs to know which nodes haven't changed more clearly...
It doesn't take anywhere near the minute range for me even with a bunch of them (more like 10-15s every time I hit generate before the queue item even shows...
The save image node and preview image nodes doesn't use the previewer, it's the fully decoded image from VAE. Try expanding your preview / save nodes into larger squares so...