NeHooYeY

Results 3 comments of NeHooYeY

Oh, yeah, that's confusing. If it still matters im linking relevant .streamingsector, proxy mesh and proxy textures from screenshots example. Link: https://drive.google.com/file/d/1OEajZLTwHxF0IbGV2JJUJN75sjsfuLzj/view?usp=sharing - Path to sector: **base\worlds\03_night_city\_compiled\default\exterior_-2_2_0_4.streamingsector** - Node: **707**...

Yes, i've added that .streamingsector_inplace to the project for tests and removed all data from it, no change. What i had not yet tried is converting it to .json, change...

Oh nice, so after removing the original proxy texture from the .streamingsector_inplace files, custom one becomes stable?