Navoichyk
Navoichyk
> +Lethal Just everything’s that’s worth being warned about
> > For ESP flags, would it be feasible to have a "Resolved" tag once the player's desync has been resolved (since you are also developing the resolver now)? >...
> I agree me too
> > Bruh your using a paste of osiris so i meannnnn > > First, it's not a paste retard, It's a fork from gentleman @notgoodusename that made it 100...
> Most would say that it's a paste, which I don't care, what I do care about is to use the excuse about it being a paste to belittle some...
> also it helps a lot for fps boosting since its reducing the render distance Wait is far z basically making the esp render farther?
> > > also it helps a lot for fps boosting since its reducing the render distance > > > > > > Wait is far z basically making the...
> I tried to paste the code but it generates errors, maybe I'm doing everything wrong but I don't have much knowledge coding. ty bruh can you send me your...
> Dudeee i just thought of this rn. a cool feature would be "No Recoil". aka a script. or whatever. > > If you want me to keep giving you...
> > > i have the leaked skeet resolver source (idk if it can resolve roll) > > > > > > then fucking test it 💀 > > idfk...