StackMob-5
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A plugin for bukkit servers, which aims to reduce the lag that the server experiences by combining several entities into a single entity.
I can't seem to stop villagers with different professions from stacking. Example: 1. Spawn two villagers apart from each other (outside the merge radius) 2. Give both a different workstation...
Stackmob seems to affect the names of ALL mobs on the server whether they are stacked or not. Mostly this is just the passing gripe of a player who has...
Hey, So people are taking advantage of the mobstacks by staying afk at their spawners. As the mobs keep stacking ,more keep spawning. Would it be possible to let spawners...
When a player kills a stack of mobs using a fire aspect weapon, the stack sometimes drops cooked meats and sometimes drops raw meats. The expected behaviour is for the...
Getting this error continually spammed to console when players move and load chunks (not generate new ones). I upgraded my server from 1.14.4 to 1.15.2 recently, already googled what the...
Hello, The "dont-stack-until:" doesn't not work for custom entity: custom: PIG: stack-max: 25 dont-stack-until: 6 tag: format: '%size%x Piggy' Thanks.
Getting a lot of theses in my console: https://pastebin.com/tc7NdqSg Using build #33 from repo server. Paper build 245
Little update for fixing error when kill Pillager or any entities have more than 20 HP. Also adding two features : - Auto Check : Every X time check all...
not sure what the difference for StackMob-5 and StackMob-3 is, sorry for double post, but any chance for support for LorinthsRpgMobs plugin on 1.15.2 please, would be a cool to...
Could be an interesting feature. However there would have to be a playoff between the cost of saving and restoring entity data and the performance saved by it.