Nathan Lovato

Results 223 issues of Nathan Lovato

We offered to integrate the app in the official Godot docs, but there shouldn't be our sponsored end screen there. We should have a different, neutral end screen to invite...

enhancement

- [x] Replace font causing syntax highlighting to fail - [ ] Complete #535 - [x] Create build of Godot 3.5 with the GDScript parser exposed (task for @Razoric480) -...

refactor

Make an online cheatsheet that summarizes all the key points covered in here.

enhancement

I'd like to simplify the app's code wherever we can, trim down the excess stuff. The multiple files generated by the slice export addon seem like they could be simpler....

refactor

In a line like : ```gdscript for element in array: ``` People often struggle to understand what `element` is, where it comes from, and why it gives us access to...

content

We had a coding beginner do a pass on the app once more to look for unclear bits. She compiled notes in a document. This task is about addressing all...

content

### Discussed in https://github.com/GDQuest/learn-gdscript/discussions/152 Originally posted by **maranr** January 18, 2022 I would break up some of the lessons into subpages to avoid scrolling. I found that some sections, like...

content

_This is a long-term idea, mostly something I intend to try when we remake this course for Godot 4.0 and GDScript 2.0. This won't be worked on soon as:_ _-...

content

Many neophytes work primarily with the mouse. Coding can be tedious if you don’t use the keyboard and shortcuts like Ctrl backspace. We could include an interactive tutorial (or mini-game)...

enhancement
low priority

Lesson 1: What Code is Like The tutorial should run the user through using the practice interface Lesson 2: Your first error The tutorial should explain how errors work and...

enhancement
user experience