Nate Martin

Results 13 issues of Nate Martin

currently only one enter/exitQuery reference is allowed per query. should be allowed to have multiple references on a single query

enhancement

currently defining a query with the same components as a previously defined query will create an entirely new query instead of reusing the previously defined query. should instead reuse the...

enhancement

when creating deserializers with `Changed` modifiers in the config, additional and unnecessary shadow states are being created which is bloating the memory consumption. thanks @sebovzeoueb for finding this issue!

bug

Hey @3mcd! First off, I recently read [this blog post](https://javelin.hashnode.dev/ecs-in-js-storage-mechanisms) and super appreciate the shoutout and that you are also trying to bridge the synchronization gap between SoA and objects....

remaining: - [ ] RPCs - [ ] network actions - [ ] fix up XR - [ ] rework matrix network interface - [ ] spawnables as a non-host...

when dragging resources other than `Node` into script editor, `findNodeByName` is the only function that is used regardless of resource type

reproducing script: ```js world.onenter = () => { const scene = world.environment; const boxNode = world.createNode({ mesh: world.createBoxMesh({ size: [1, 1, 1], segments: [1, 1, 1], material: world.createMaterial({ baseColorFactor: [1,...

Closing the world editor clears the undo/redo history of the monaco editor. It would be nice if the history was preserved.

enhancement