Naresh_Bisht

Results 4 comments of Naresh_Bisht

the solution is to edit the function like this: if (start != null && !isNaN(start)) { this.media.currentTime = start; }

> This issue is resolved in the latest plugin version "Google Mobile Ads Unity Plugin v6.1.2". It's not I'm using v6.1.2 and this bug still exists.

@pedro15 Thank you your code worked for me. For those who don't want to make changes in the code, I found out that if you click the "Delay app measurement"...