Alessandro Pezzè
Alessandro Pezzè
Moreover, our naming convention differs from the one you used. We name images with `ID`s, not with names. And _back_, _female_ images need to be in the respective folders. You...
Feel free to read https://github.com/PokeAPI/sprites/issues/59, which covers the very same thing you want to do. Better not to overlap and do the same thing twice.
Hmm, maybe we can transform all the files with a script. Something along the lines of https://github.com/PokeAPI/sprites/blob/master/scripts/renameSmogon.sh I'll convert it to a draft
> Sprites were taken from the Smogon project [sprite sheet](https://docs.google.com/spreadsheets/d/1acgzAjh0dnFRQnjZu8kSjS177rKCzpFfEHRLtwuuXRU/edit#gid=0). Hi @simonorono, we need to cite all the contributors when we take things from Smogon. That's the deal they've proposed...
Oupsie, I forgot to merge.
There's no benefit. We should get rid of the `models` folder
Hello, don't we already have the animated sprites? Oh, no, we only have the BW ones. Then yes! Surely. I think those ones come directly from the ROMs
I don't even think we need to change the names of the images.
The important part is that if the sprites are modified by someone else other than Nintendo, we mention them. As we did here: https://github.com/PokeAPI/sprites#black-and-white
> The way that I mapped them is: {speciesID}-form or only the speciesID and the folder structure is the same used by PokeAPI If the images are form-specific, then you...