Benjamin
Benjamin
> You can update the offset from the editor, it doesn't need to be done using the inspector. Thank you, I didn't know that! Still, while that's very useful when...
> Values outside those ranges could even be used (if you want the pivot to be outside the texture for some reason). I hadn't thought of that, but now that...
I like abe's PR, but it has some more wide-reaching changes and partly breaks compatibility (or at least introduces deprecation). It seemed to get some push-back for this, plus it's...
> > maybe It could be more of the same menu divided into several submenus like what we find in any wordprocessor or advanced software: > > This means we'd...
From what I can tell this only happens because running the project (or pressing Ctrl+S) doesn't save the resource's built-in script (which you can tell from the (*) in the...
> The remaining problem here isn't that the resource doesn't save, but that the inspector shows the new value already, although the script didn't actually save yet. I'm not sure...