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How to generate grasps for own objects?
Hi,
Thank you for your excellent work! I would like to generate some physically feasible grasps for our own objects. Could you give some hints for the implementation based on Nvidia Flex? Thank you
Beat, Rui
I recommend to use Isaac Gym which allows to use FleX or PhysX as backend. In particular, this code base: https://github.com/NVlabs/DefGraspSim might be helpful. Although it's for deformable objects, the implementation for rigid bodies is very similar.