Streamline
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Streamline Integration Framework
Using the absolute path `"${CMAKE_INSTALL_PREFIX}"` here breaks CPack: https://github.com/NVIDIAGameWorks/Streamline/blob/fbe73ba0dc817da8db877c62038d415816209139/CMakeLists.txt#L31 Using `"."` instead should be functionally identical.
Calling slFreeResources on DLSS does not free memory, creating a memory leak as reported by QueryVideoMemoryInfo which very quickly maxes out VRAM when changing models or toggling DLSS, until it...
Package 'premake' at version '5.0.0-beta1+nv1-windows-x86_64' is missing from local storage. packman(WARNING): ('Connection aborted.', ConnectionResetError(10054, '远程主机强迫关闭了一个现有的连接。', None, 10054, None)) packman(WARNING): Retrying after 20 seconds (2 retries left) ... packman(WARNING): ('Connection aborted.',...
Streamline forces DXGI_PRESENT_ALLOW_TEARING with no control over it, as described by AMD. There is currently no option to disable this behaviour.
 We are experiencing ghosting trails when using DLSS where an object occludes the sky. Disocclusion seems to not work properly in this case. The issue happens when...