Nathan Heinz

Results 29 comments of Nathan Heinz

> > > This really does help. Especially if you made the screen-size bigger for your client. > > > I've been using basically the same thing since 2018. #2464...

> > > > > This really does help. Especially if you made the screen-size bigger for your client. > > > > > I've been using basically the same...

> I ran the same test you have (with the rat following you in the video) on mine, with the same walls and it checks the same nodes. (Same animation...

> I think all the things are you trying to add is already in TFS by default. If I am wrong, then let me know. You are partially correct. The...

> You are "kind of" correct that it should open nodes in a strait line towards the target. But there are different costs to tiles (ground speed, field cost, push...

True, in that case I would say if the nodes being checked are too far then stop the code. Then you can atleast stop it before it checks 100 nodes.......

@ranisalt I downloaded this branch and tried to compile it but got errors. Is there anything that needs to be downloaded through vcpkg or anything?

> @gigastar no, what error? ![show](https://user-images.githubusercontent.com/26754137/192888302-6035016d-1bc7-4778-bf87-3be04cb0fc73.png)