Martin Ennemoser

Results 10 issues of Martin Ennemoser

The following code will result in an endless recursion. I think this is a problem due to rounding errors. The first poly is a triangle, the second poly is a...

Implementation of pitting for Connect4 (CPU/Human or CPU/CPU). Unfortunately, I cannot provide a pretrained model since the model size is already over 120MB. Github only allows file sizes of maximum...

I am training the Connect4 game agent for more than 100 iterations. For the last 20 iterations it is not getting smarter. I always get: ``` Arena.playGames |################################| (40/40) Eps...

I have an app with a URL prefix: `api = Api(app, prefix="/api/v1")` And a simple view: ``` class AnimalView(Resource): @swagger.operation(notes="get an animal by ID", ) def get(self, animal_id): return build_data_response({},...

Hi Govert, let me first tell you how great and useful your library is. I'm currently developing a geometry project in C# and have encountered floating point issues in it....

Thank you very much for this thorough tutorial. Very informative! Can you provide some example images + camera matrices in order to see how the input for this program must...

Great project! However, there is a small bug: If you create a BVH with only one face and select it with the mouse, then an exception is thrown. The problem...

In QAgent train(), there is `self.Q[s,a] = self.Q[s,a] + self.lr * (r + self.gamma*np.max(self.Q[s_next,a]) - self.Q[s,a])` but should be imho `self.Q[s,a] = self.Q[s,a] + self.lr * (r + self.gamma*np.max(self.Q[s_next,:]) -...

Hi! I read you great paper and I have a question regarding you loss function. I hope its OK to ask questions about it here since the question is not...

I have to say, this simulator is VERY cool. I have implemented a [CNC milling simulation](https://github.com/NMO13/camify) by myself as well. However, my project is not as nearly as cool as...