Niels-Ferdinand Mynster

Results 13 comments of Niels-Ferdinand Mynster

Not that I can think of right now anyway, top of my head, it's a bit more data though.

[http://docs.nvidia.com/cuda/cuda-c-programming-guide/](url) [http://portablecl.org/docs/html/](url) Break a leg

Seen the semi recent video about how it's set up?

https://youtu.be/AbZX8GchHS4

Hello @MrWatts-Anorak, are you on the Forge discord? If so, please tag me at NFMynster#1588

> > > As far as I can tell this is by design for fields that have interpolation enabled. _It's not a bug, it's a feature?_ Though, should it be...

I've had a doubt that it might be because it's interpolated, but really non linearly, so the target value is actually never reached, which might make the event invoked a...

Ah yeah regarding what I said, this seems to be taken into account with the UnityNear thingy. Just like doing an Mathf.Approx