NDark
NDark
Simply adding a shift in iOS platform solved this problem. ex. Reporter-6c9b12a7.cs enable ENABLE_TOP_VIEW_SHIFT in Reporter [Reporter-6c9b12a7.zip](https://github.com/aliessmael/Unity-Logs-Viewer/files/6950421/Reporter-6c9b12a7.zip)
Hi, I'm not sure I faced the same problem. What I encountered is Input of LogViewer is mal-function on both android/ios platforms , but fine on editor/WebGL . So I...
@Jacko123490 , you are correct. Will do as you said.
I've tried UnityNativeEdit, but they have their own problem.