3DTilesRendererJS
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Renderer for 3D Tiles in Javascript using three.js
The model is not in the camera range until it is returned to the camera range, and the tiles will not be loaded again by the network request.
Hello,I meet a headache problem, I load 3dtiles data that is excess 50G. When I drag the map by mouse, the map will gradually slow down until it crashes. for...
I noticed that on [CHANGELOG](https://github.com/NASA-AMMOS/3DTilesRendererJS/blob/master/CHANGELOG.md#0310---2022-07-02) `Fix the application of the tile "up" axis adjustments.` Before this fix, the render output is correct. However, afther this version, the render output turns...
Hi, I have done some tests about using the dispose function to free up the memory used by the library. I have a minimal (typescript) example in which I load...
Even when errorThreshold === Infinity Possibly related to LRU cache limits?
Regions should be specified in the local frame of the group treating the group as the [WGS84](https://en.wikipedia.org/wiki/World_Geodetic_System#/media/File:WGS_84_reference_frame_(vector_graphic).svg) coordinate frame. Example data [here](https://github.com/CesiumGS/3d-tiles-samples/tree/master/tilesets/TilesetWithRequestVolume). Spec [here](https://github.com/CesiumGS/3d-tiles/tree/master/specification#region). More information in https://github.com/CesiumGS/3d-tiles/issues/445
Hi all, after a few tests it seems like pointclouds tilesets do not work if pnts are draco-compressed. This can be replicated through Cesium ion (generating pointclouds with or without...
I was checking out some of the recent changes in the [`3d-tiles-next` branch here](https://github.com/CesiumGS/3d-tiles/tree/3d-tiles-next), and it brought up some thoughts about future extensibility. First item I was interested in the...
See documentation [here](https://github.com/CesiumGS/glTF/tree/3d-tiles-next/extensions/2.0/Vendor/EXT_mesh_features) A three.js implementation of `EXT_mesh_gpu_instancing` is available [here](https://github.com/takahirox/three-gltf-extensions/tree/main/loaders/EXT_mesh_gpu_instancing). From a cursory glance it seems that the extension will be able to take advantage of the `FeatureTable` implementation...
See [here](https://github.com/CesiumGS/3d-tiles/tree/main/next) - [x] 3DTILES_content_gltf (#230) - [ ] 3DTILES_multiple_contents - [ ] 3DTILES_implicit_tiling (#608) - [ ] 3DTILES_bounding_volume_S2 - [ ] 3DTILES_metadata - [x] EXT_mesh_features - #526 - #527...