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Renderer for 3D Tiles in Javascript using three.js

Results 159 3DTilesRendererJS issues
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The model is not in the camera range until it is returned to the camera range, and the tiles will not be loaded again by the network request.

Hello,I meet a headache problem, I load 3dtiles data that is excess 50G. When I drag the map by mouse, the map will gradually slow down until it crashes. for...

I noticed that on [CHANGELOG](https://github.com/NASA-AMMOS/3DTilesRendererJS/blob/master/CHANGELOG.md#0310---2022-07-02) `Fix the application of the tile "up" axis adjustments.` Before this fix, the render output is correct. However, afther this version, the render output turns...

Hi, I have done some tests about using the dispose function to free up the memory used by the library. I have a minimal (typescript) example in which I load...

bug

Even when errorThreshold === Infinity Possibly related to LRU cache limits?

bug
help wanted

Regions should be specified in the local frame of the group treating the group as the [WGS84](https://en.wikipedia.org/wiki/World_Geodetic_System#/media/File:WGS_84_reference_frame_(vector_graphic).svg) coordinate frame. Example data [here](https://github.com/CesiumGS/3d-tiles-samples/tree/master/tilesets/TilesetWithRequestVolume). Spec [here](https://github.com/CesiumGS/3d-tiles/tree/master/specification#region). More information in https://github.com/CesiumGS/3d-tiles/issues/445

enhancement

Hi all, after a few tests it seems like pointclouds tilesets do not work if pnts are draco-compressed. This can be replicated through Cesium ion (generating pointclouds with or without...

I was checking out some of the recent changes in the [`3d-tiles-next` branch here](https://github.com/CesiumGS/3d-tiles/tree/3d-tiles-next), and it brought up some thoughts about future extensibility. First item I was interested in the...

enhancement

See documentation [here](https://github.com/CesiumGS/glTF/tree/3d-tiles-next/extensions/2.0/Vendor/EXT_mesh_features) A three.js implementation of `EXT_mesh_gpu_instancing` is available [here](https://github.com/takahirox/three-gltf-extensions/tree/main/loaders/EXT_mesh_gpu_instancing). From a cursory glance it seems that the extension will be able to take advantage of the `FeatureTable` implementation...

See [here](https://github.com/CesiumGS/3d-tiles/tree/main/next) - [x] 3DTILES_content_gltf (#230) - [ ] 3DTILES_multiple_contents - [ ] 3DTILES_implicit_tiling (#608) - [ ] 3DTILES_bounding_volume_S2 - [ ] 3DTILES_metadata - [x] EXT_mesh_features - #526 - #527...