Lucas Petitjean
Lucas Petitjean
> Are you saying we need to grab the latest ammo.js build from here: > > https://github.com/kripken/ammo.js/tree/main/builds > > ...replace the version currently added to the Editor? We can absolutely...
Well when I was trying to use latest version on NodeJS it was showing me some errors, or maybe I did anything wrong on my end, possible as well, I'm...
Oh after looking at some other classes within the IDL file I found it's possible to expose the `addSingleResult` function from `ClosestConvexResultCallback` by adding: `float addSingleResult([Ref] LocalConvexResult convexResult, bool normalInWorldSpace);`...
> Really?? In the past, we have been able to occasionally update the version of Ammo available in the Editor to the latest build in the Ammo.js repo. It's always...
Added all `shapeCastFirst` and linked primitive shape function using `convexSweepTest` with proper assertion on `_shapeCastFirst`. All it needs now is exposure of `Ammo.ClosestConvexResultCallback.#get_m_hitCollisionObject` for it to work.
1. It would be nice but I'm not even sure it's possible with Ammo.js as `ConvexResultCallback` is a virtual class and `ClosestConvexResultCallback` is limited to closest. 2. As you mentionned...
Just made `T` and `C` from `shapeTest` and `shapeCast` lowercase to keep consistency with `raycast`.
Oh alright my bad. That's reverted.
Hello @willeastcott, I'm getting back to this PR, I added all the `shapeTestFirst` functions which work based on the first returned result, while there is no documentation on this result...
Hey @albertvanveen, from what I see the trigger event was purposefully created without detailed payload back in 2013 while other collision events already had all contacts details so it may...