Marcelo Silva Nascimento Mancini
Marcelo Silva Nascimento Mancini
Dflags is being included recursively when the same dependency is included in the same project, which can cause a great problem: I have done a module called "d_std" which is...
### System information - **dub version**: 1.29.0 - **OS Platform and distribution**: Windows 10 - **compiler version**: dmd 2.100 ### Bug Description Not really a bug, dub should show which...
### System information - **dub version**: 1.29.0 - **OS Platform and distribution**: Windows 10 - **compiler version** N/A ### Bug Description DUB doesn't infer default compiler ### How to reproduce?...
```d void function(int a, string b) doIt; doIt(50, "aaa"); //CTRL+Space does not highlight the current parameter here ``` Default function:  Function pointer:  It is possible to notice that...
Although we can get inline documentation, it would be pretty good to have the properties on wiki
I believe there could be error highlights from when implementing abstract functions, like we see in Typescript. There is another UX problem that the `CTRL + .` only works if...
If you understand how to do that, I would appreciate if you could add that support, I'm developing a Xbox game using SDL_Sound. I'll try my best at compiling it...
Reserve makes part for dynamic array API for append operation, it will avoid reallocations. I'm documenting API differentiations while trying to convert my engine to be LWDR compatible
Basically copied from original druntime, solves issue #27
- _d_throw_exception - _d_eh_personality - _d_eh_enter_catch - _d_eh_resume_unwind - _aaInX - _aaApply - _aaEqual The try/catch thing seems to be generated by the struct destructors It was a nice proof...