MrZ_26
MrZ_26
hmm, I don't sure what happened, but it's not recommened to call __removeClearedLines() directly. The functions start with underline is not recommened to be used (except `_showText`)
Getting a copy of entire player is not that easy, some data is already a copy from "static" game data. And there can be infinite loop of tables, so I...
Try to press the numpadEnter at test scene (type test in the cosole) then take a screenshot?
tips: using `local xxx={...}` will use lots of memory, I recommend to replace `if ... then color={r,g,b}` with `if ... then setColor(r,g,b)`, it looks longer but can runs faster (and...
wait, you added more hooks
Now I still think this is not a good idea, so
what, I haven't done anything
Probably solved with new network frontend/backend
I think we need just add the toggleeable inf-height feature to custom mode's F2 key
so keep it in infinite mode