janusch
janusch
The 3dgut kernels are here in this repo and the mcmc strategy is implemented. We need to connect it to the trainer.
The rasterizer supports batch processing. Currently the training only trains on a single image per iteration. Batched processing can improve the geometry. I haven’t actively assured that it works yet....
Implement this: V3DG) Flexible Cluster-based Level-of-Detail System for Real-Time Rendering of Composed Scenes
Integrate OmniGS into the source code. Should be possible to train and view. Luckily, the code is written in C++ already. The License is GPLv3.0 which is fine. As soon...
Extend the rasterizer to be able to train 4dgs. The method itself is not necessary however nice to have. The goal is to support 4dgs methods like: https://zju3dv.github.io/longvolcap/ I have...
## Overview Integrate RmlUi to create a professional, Blender-inspired interface while maintaining ImGui for debug tools and quick prototyping. ## Proposed Architecture ### 1. Dual GUI System - **RmlUi**: Main...
Moonshot -> The goal is to remove the Colmap dependency eventually. There is no plan yet how to go about it. However, at least we should get some pose priors...
## Overview Integrate key editing features from Splatshop to enhance our splat manipulation capabilities. https://github.com/m-schuetz/Splatshop ## Core Features from Splatshop ### 1. Selection Tools - **Brush Selection**: Paint selection with...
Training based on Gaussian Pyramid