UnitySkinnedMeshSlicer_3A
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Concise basic functions for slice skinned mesh in Unity3D; Accurately, Alternately, Asynchronously ; )
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UnitySkinnedMeshSlicer_3A issues
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You wrote that in SkeletonMeshSlicer.cs: wMax = hMax = Mathf.Infinity; wMin = hMin = Mathf.NegativeInfinity; But it should be that: wMax = hMax = Mathf.NegativeInfinity; wMin = hMin = Mathf.Infinity;...