Nikola Đurinec
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4
issues of
Nikola Đurinec
Using SDL 2.0.22 I get high pitch sound in the game. Reverting back to SDL 2.0.10 avoids the issue. ### System - **Falltergeist:** c86c7fe - **Operating System:** Windows x64 -...
bug
verification needed
windows
len_ratio is 0 making all sounds length 0
**Beef version**: 0.43.4 Using ToScopeCStr! seems to break defer:: call and cause EXCEPTION_ACCESS_VIOLATION. ``` using System; namespace beef_bug; class Program { public static int Main(String[] args) { Print(); Console.Read(); return...