Ali Ahmadi
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Ali Ahmadi
`const readableVideoBuffer = new stream.PassThrough()` `readableVideoBuffer.write(window.videoBuffe)` `readableVideoBuffer.end()` `readableVideoBuffer.destroy()` An error handler here, will make app safer.
Thank you for your cool library. Is there any way for getting the `currentTime` of sound and change it? Something like `audio.currentTime = 5;`?
Cool. Just a question. How are we able to record in a specific tempo(not changing bpm after recording)?