Martin Prokoph
Martin Prokoph
I'll see if I can find a solution that keeps the current behavior while taking nested screens into account.
You can add this screen to the force blur list manually. I'll include it in the next update.
Thanks for the feedback. I'll refine it a bit and let you know when I'm done.
> Did you get around to implementing some of the bulletpoints mentioned above? Not yet, as I'm currently focusing on real life and other projects. I will definitely come back...
Well, if this happens I will definitely rename More Canvas Compat to "More Renderer Compat"
Which version are you on?
This is very doable, and could even re-use code from comments and conditions. I'll implement it in one of the next updates :)
Looks great, but sadly, I cannot accept this. MidnightConfig, by design, has to be fully contained in a single file. I only deviated from it when I added multiplatform support,...
> I heard you need to compress the size of the project, so why not remove `eu.midnightdust.lib.util.MidnightColorUtil`? Because this class isn't used in any other location at all? MidnightColorUtil (just...
The one-file restriction is not for file size reasons. The initial concept of MidnightConfig is that it can be easily copied and customized.