MossFrog

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Yes after the effect has completed its render is it possible to obtain an event in order to trigger further code? I will try a more recent version for the...

I have not tested performance on the newer versions yet. I was asking if i can create an event callback function for the effekseer effects, such as effect.onComplete() => function()...

I see, then would it be possible to set an an effect to loop? Such as effect.setLoop(true); so that the effect can keep looping after completion?