Morph

Results 18 issues of Morph

The rationale behind not moving to Qt 5.15 minimum is 2 fold: 1. The Qt Company dropped OSS support for it early, thus leaving a lot of unfixed bugs in...

The implicit capture of "this" with "=" in lambdas is deprecated in C++20 --- This change is [](https://reviewable.io/reviews/citra-emu/citra/6052)

Edit: Apparently #5459 exists, so I'll defer the update to C++20 to that PR. Currently, boost has to be updated to a version >= 1.72.0 for boost serialization to compile...

Used by Bloons TD 5

unimplemented
hle-issue

RenderTarget format 230: BGRX8_UNORM is not implemented [yuzu_log (4).txt](https://github.com/yuzu-emu/yuzu/files/6138946/yuzu_log.4.txt)

unimplemented
gpu-issue

Used by eBASEBALLパワフルプロ野球2020 This is the SRGB variant of the RGBX8 format used in Baldur's Gate and others #6074

unimplemented
gpu-issue

Baldur's Gate 1/2 has multiple unimplemented GPU/RenderTarget/Depth formats, namely the following: ~~RenderTarget format 249: RGBX8_UNORM, also used by Darkest Dungeon and LEGO® Harry Potter™ Collection and LEGO® CITY Undercover and...

unimplemented
gpu-issue

This PR aims to reduce CPU usage on Windows caused by the CoreTiming event loop in 2 ways: 1. Reducing the cost of querying the current time This was done...

core-fix
performance
mainline-merge
os-windows

### Objects popping in/out / being culled - Immediately visible - Affects all 3 vendors (Intel, AMD, NVIDIA) - Affects both OpenGL and Vulkan - Affects both Windows and Linux...

gpu-issue