TombEngine
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A new custom Tomb Raider engine based on TR5 engine
Item alignement is dependent of screen resolution and get wrongly aligned when the resolution is changed from high to low (I need to test from low to high) Exemple, if...
In some very rare cases, it seems there are still problems with averaging normals, or some other problems in Karnak (visible with turned on SSAO):  Test level: [New_Level.zip](https://github.com/MontyTRC89/TombEngine/files/13724712/New_Level.zip) Go...
- [x] Classic trigger functions, such as end level, secret found, flipeffect, flipmap on/off, trigger flyby, trigger camera - [ ] Room collision functions - get floor/ceiling height at given...
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Laserhead apparently does not damage Lara on certain conditions. In my case, Laserhead is in room 64, activated in the same room (but this is not influent as the bug...
Rolling spindle changes direction when it meets a wall, but if there is a block (every height), the spindle will teleport on the top of that block. In TR2, when...
- [ ] 1. gecko: " i got this weird bug where in this room if lara doesn't grab/misses the ledge she clips into a few rooms below" https://streamable.com/hbcolv -...
The enemies that shoot visible bullets (demigods, Seth, Sophia, etc..), somitimes shoot down, and so, the bullets don't hit Lara
- [x] **Weather effects** - apparently rain and snow were not added during decompilation phase, I believe it can be restored from tomb5 code. - [x] **Underwater dust** - was...