MonsterDruide1

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I'm not able to reproduce the bug of simultaneous request/response. Any hints on what exactly causes this?

Okay, if that part got fixed, the mentioned PR can be marked as "linked" to close this issue on merge.

Ah, so if a new request would be queued while the old one is still processing? To test it, one possible thing is to mock a slower server or slower...

I can reproduce this as suggested, using the "Latency"-emulation by Google Chrome. It's still an issue, and I'm working on resolving that. However, as I started a custom implementation of...

> Disallow PRs if context has been modified? I disagree on that point. Sometimes a function may indicate an issue within a helper function deeply buried within the context. If...

Is this now solved by the given PR, or is it still missing some features?

Do not merge yet - appears to be in broken state. No idea if it worked yesterday, or if I just submitted a broken commit...

Depends on #111 being merged first

Okay, fixed that - thanks for the suggestion!

The use of the destructor within Super Mario Odyssey suggests that it has been declared `=default` in the header, as the existing destructors never get called by any code. However,...