Monsoonexe
Monsoonexe
This is a solid suggestion and good advice.
The GC allocations are probably coming from GameEventBase's StackTrace feature. These allocations only happen in the Editor.
Still a problem in 2.9.12. Discarding 12 changes (
This is actually a 1-line fix. If this feature is desired, I could make a pull request for it.
This event sounds pretty useful. On Sun, May 14, 2023, 7:11 AM santutu ***@***.***> wrote: > I suggest to add an Active StateChanged event to StateMachine class to > track...
I am also having this issue. My workaround is to use the tween directly like `myDOTweenAnimation.tween.Restart();` Or maybe this is the recommended way?
you need to pass a List manually, since Zenject can't determine the contract type of `null` (using `GetType())`. So you need to use the `_instantiator.InstantiateComponentExplicit()` method instead. And instead of...
The sounds very useful, as I use UniTask and addressables in my projects as well.
Seems pretty strange. It might have to do with the fact that you're using a lambda (but to be honest, I don't know what `UniTask.Create()` does. It could also have...
I see that [SyncVar] is a common denominator in both of these cases. I also see in the first screenshot of CIL that an instruction exists (bgt.un.s) and that the...