João Dini

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I'm also having this problem, has anyone figured out a workaround?

Any developments on this issue? I made a suggestion for keeping dark mode as is and unaffecting on-going projects while allowing hexcode-accurate colors in dark mode in https://github.com/excalidraw/excalidraw/issues/4616#issuecomment-1017028145, is that...

+1 Would also be nice if the icons appeared in the "Starred Section"

For sure: ![image](https://user-images.githubusercontent.com/12601762/156950373-8a08889b-2d83-40b5-84f7-aca6f0676f61.png) https://help.obsidian.md/Plugins/Starred+notes So you have a file with an icon... ![image](https://user-images.githubusercontent.com/12601762/156950440-9b0716e4-0585-459c-8676-1671d523a284.png) But then in the starred section... ![image](https://user-images.githubusercontent.com/12601762/156950467-3f7f6541-3966-4622-b002-75071f6c9758.png) :(

Sorry if this is just flying over the actual issue here, but shouldn't dark mode have like... a different palette of colors? Something that looks better than whatever change excalidraw...

I was thinking the inversion and rotation would happen only when pressing the button to switch to dark/light mode, after that excalidraw would be simply using different colors. I really...

Maybe the change between dark/light mode should only map colors to the new palette. You could even map the colors used for shapes using the inversion currently used... That would...

> I recommend updating to the latest version of Sanctum, as it seems to be working fine. I'd like to know if you've noticed any changes. Just updated it now...

Still nothing... Dark theme shows it but light theme stays the same.