Mimmy

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Can confirm that this is a problem on macOS (tested with both local pdfs and html files). From my understanding, this is a Firefox Security Issue. I found a workaround...

Hi @mpereira, the game still works fine without this change! Or at least I never came across any issues. My reason for changing it came from thinking about a potential...

This is a first attempt at writing tests for `marked_cards_count()` in`keyboard_test.c`. The three tests are: 1. Returns 0 on an empty stack, 2. Returns 0 on a non-empty stack with...

Thanks @mpereira, I'll spend some time thinking about it too. If you come up with something and want some help implementing it, let me know. And agree on having an...

> This is a bad patch, because you duplicate code about moving cursor up and down. Good call. I made the changes in the event we decide to use this....

As someone new to the library, my humble suggestion for lowest-hanging fruit would be: 1. More examples (e.g. for [`ky.get()`](https://github.com/sindresorhus/ky#kygetinput-options), [`json`](https://github.com/sindresorhus/ky#json), [`searchParams`](https://github.com/sindresorhus/ky#searchparams), [`timeout`](https://github.com/sindresorhus/ky#timeout), etc.) 2. Table of contents 3. Related...

@pickle-weasle I have a similar issue. I get the error when running `.restoreCharacterRanges()` also from the Text Range module. Did you ever find a workaround?

I saw there wasn't much activity on this issue, and figured it might not take too long, so I took a first pass at it [here](https://github.com/openedx/repo-tools/pull/414). Happy to edit or...

Actually I found that a solution is simply to call ``` Python from core.models import CommentMP ``` instead of ``` Python CommentMP = apps.get_model("core", "CommentMP") ``` . The former gives...

A [documented solution](https://github.com/timdown/rangy/wiki/Class-Applier-Module#notes-on-elementproperties-and-elementattributes) for adding an extra class is to use the `className` property in the `elementAttributes` object. ``` rangy.createClassApplier('firstClass', { elementAttributes: { className: 'secondClass' } }); ``` But I...