Miley Hollenberg

Results 28 comments of Miley Hollenberg

Hey @paulinon , Currently upgrading everything to version 11.0, If there's no more crashes I'll let you know by the end of the week, otherwise earlier with a crash log

I was able to update the libraries to 11.0 but I'm no longer able to build my game for iOS, I'm getting this error during the build process: ``` Unable...

Ok that's interesting, I restarted my Macbook (wasn't able to delete the /var/folders folder as I believe it's a temp directory) and now the build seems to be working. First...

Oh I don't yet know if the random crashes are gone, I just know I updated to Firebase 11.0 and after a reboot I was able to build my game...

Unfortunately it didn't fix the issue, just had another crash and it's looking pretty similar as before [Editor.log](https://github.com/firebase/firebase-unity-sdk/files/11498728/Editor.log)

Hmm, I think that's gonna be difficult as the issue doesn't always happen, it happens enough that it's very noticable whilst I'm working on my game but not enough to...

I think I may have found the reason for the crash, when I was calling my functions I just called the `CallAsync` method and didn't follow it up with `ContinueWithOnMainThread`...

Nope, seems I was just lucky, just had another crash. This one is a lot bigger as it was running for so long but it has the same crash in...

@paulinon any update on this? The change to use continueWithOnMainThread definitely helped reduce the amount of crashes I have but it's definitely not fully fixed yet (also I think the...

I'm starting to get the feeling this is happening when the editor switches between play/edit mode whilst a request is currently being executed and it's not being closed properly