Mikhael-Danilov
Mikhael-Danilov
I believe it is fine to use BSD licensed code in LGPL program.
@phistr Hi! - It is over complicated: SystemText and Text are in fact two separate rendering pipelines. - It is slow: SystemText caches rendered text on per line basis, so...
It is rat reaction to moving from Fear (due to Fetid Rat Skull) to Anger(due your attack) and back again...
One possible solution is to add "permanent" flag for Terror caused by Ratter aura.
O its will be great! Bellow is good places to start: com\watabou\pixeldungeon\actors\mobs\Rat.java Rat.canAttack com\watabou\pixeldungeon\actors\buffs\Terror.java P.S. Можно и по-русски
This is Giant Marsupial Rat from highly magical world.
1. I strongly against "Fuck" or similar words in Remixed. Because we must keep the game child-appropriate. And being translated to other languages this word can be... translated too creatively......
1. a. We need add corresponding smile to pixel font, should be not too hard. b. Agreed. 2. Terror will be applied much less often, curses too. 3. In my...
Roughly it looks-like this: ANY -terror> FLEEING ANY -attacked> HUNTING ANY -lullaby> SLEEPING HUNTING -target lost> WANDERING SLEEPING,WANDERING-target spotted>HUNTING
Thanks for great state graph! I believe we should look at Thief class: https://github.com/NYRDS/pixel-dungeon-remix/blob/6611f3c22a5902265fb72c60673ca3c4bf287d3d/PixelDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/Thief.java It is privately extends FLEEING state to something very similar to proposed SCARED state. Maybe it...