Miguellissimo

Results 3 issues of Miguellissimo

when I remember correctly this was not possible in the original game ## Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/26235707-the-king-can-kill-enemy-units-too?utm_campaign=plugin&utm_content=tracker%2F371436&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F371436&utm_medium=issues&utm_source=github).

bug
lang: c++
area: simulation
blocked

and he doesn't keep distance to enemy unit. ## Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/26235636-monk-kills-enemy-unit-instead-of-converting-to-own-team?utm_campaign=plugin&utm_content=tracker%2F371436&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F371436&utm_medium=issues&utm_source=github).

bug
lang: c++
area: simulation
blocked

When I have a group of archers and attack the enemy villagers, one random archer from my group takes damage too. ## Want to back this issue? **[Post a bounty...

bug
lang: c++
area: simulation
blocked