Yihe Li
Yihe Li
> Adding empty() (see PR #262) will require an LEWG paper or NB comment @mhoemmen @nliber I just finished the paper; the draft is at [here](http://api.csswg.org/bikeshed/?force=1&url=https://raw.githubusercontent.com/Mick235711/wg21-papers/main/draft-empty.bs), pending a paper number....
The same bug also happened for Chinese IME (right arrow key does not switch to next candidate, but instead move the cursor right; and return key inserts a new line...
Ah, that makes a lot of sense, seems to be an intended behavior then. Is there any way to customize that parameter? I didn't see an entry for that under...
I'm still a bit confused about this; I understand the need for passing DataPack as a ModLoader for easier filtering, but why does that prevent vanilla instances from having data...
I don't think this currently works with macOS; AFAIK, in macOS, `createShortcut()` currently ignores the first parameter and just creates an app file in the user Applications folder. Therefore, with...
I'm pretty sure macOS is very similar to Linux in these regards: - For application shortcut, create a `.app` directory in `~/Applications/${LauncherName} Launcher/` (this is already implemented) - For a...
Seems to working pretty well for macOS! Just one small nitpick: The modification to `launcher/ui/pages/global` files seems to be only removing a newline. Is this intended? Otherwise LGTM.
> To add a non-Steam game, the [shortcuts.vdf](https://developer.valvesoftware.com/wiki/Add_Non-Steam_Game) file must be modified. I can't find a way to refresh the steam library to reflect changes though, I've tried steam://AddNonSteamGame or...
Random idea: since Quick Play was implemented for worlds since 9.0, maybe we should allow creating shortcuts to worlds too... (Not in the scope for this PR though)
> Working on a fix for those failed checks I don't think you can do anything here; the failures are in the lines that this PR does not touch.