Michael Reda
Michael Reda
Hey @kwokcb , I apologize for the delay, there were some issues with the old PR. First and foremost, thank you for your suggestions. They mean a lot to me....
@jstone-lucasfilm I think the idea of this proposal is what you recommended on Slack. If MaterialX data libraries have a solution to map between shader modules and texture set names...
@jstone-lucasfilm SequenceMatcher seems like a smart way to get the likeness between 2 strings. I see your approach to making it dynamically auto-guess the texture type based on the shader...
@jstone-lucasfilm I've implemented the initial logic and integrated it into the repository. Overall, it's functioning good for me with the exception of the `roughness` input on the `standard_surface`. You can...
In the same PR https://github.com/Cinifreak/MaterialX/tree/create-material-from-textures/python/Scripts/creatematerial
@jstone-lucasfilm I have added some unit tests and kept the script in one file for now, let me know if you have any feedback and other thoughts.
@jstone-lucasfilm Thanks for the review and for the updates. I taught about it the way you think about it, to map it to take a `specular_roughness` as a default to...
To avoid making new pull request, maybe this request for @Cinifreak because he is the pull request owner and he have the ability to change the pull request merge branch.