Michael Bitsakis

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Progress : All cases EXCEPT CPU Skinning (Toon Shader) are working fine. I will need some time to implement the outline to the custom GPU Skinning.! ![progress_1.jpg](https://images.zenhubusercontent.com/6310d8645178a7423f8cf237/0faaa7fc-d8a5-479a-aa72-4ee7bab97acb) [progress_1.jpg](https://images.zenhubusercontent.com/6310d8645178a7423f8cf237/b70ea689-078d-4afc-b255-e7b26b8ceafc) ![progress_2.jpg](https://images.zenhubusercontent.com/6310d8645178a7423f8cf237/67dc1826-4d51-4ad5-ae27-5dc6508ef062) ![progress_3.jpg](https://images.zenhubusercontent.com/6310d8645178a7423f8cf237/b60fae49-ce07-40f7-b2b5-6a5ee4b38153)...

Shader based (per object without layers control) WIP progress. Based on the previous Render Feature version but in shader . ![shader_based_per_object.jpg](https://images.zenhubusercontent.com/6310d8645178a7423f8cf237/ac1128a8-3acf-482f-8f74-f03de53e3056)

Finalizing this shader only approach with internal on/off feature flag

Outline Combined Solution to a shader only setup WIP on Avatar (on rest of the items works as expected) Work in progress https://images.zenhubusercontent.com/337227404/6de3d415-aed7-47d3-933d-f914a9c3fd5a/outline_combinedsolution_progress_1_1.m4v

Progress 2 on Outline Avatar , More stable but i need to separate and use more passes to behave as we need it. Plus i need to separate objects from...

Implemented Outliner Straight into Toon Shader Working GPU Skinning included (also in separate version) Needs some tweaking to get the exact same look. ![Toon_With_Outline_Implementation.jpg](https://images.zenhubusercontent.com/6310d8645178a7423f8cf237/a2e28d1a-3b11-4ecc-801b-80ff7dedc0f2)

- Fixed glitch now as you can see in the video we have rock steady outline . - Unfortunately now we have partial transparency passing through the shader ONLY in...

Transparency coming through ALMOST solved!!! ![transparency_passingthrough_progress_1.jpg](https://images.zenhubusercontent.com/6310d8645178a7423f8cf237/dc158482-acb9-4831-b625-f42e9430bc5a)

Solved all issues with Toon shader , now it accepts the outline internally. Some tweaks are left to complete this for the avatar . Object outline needs some tweaking as...

Outline in Toon Shader https://images.zenhubusercontent.com/337227404/217660a4-204f-4249-9658-114cd63c0d46/outline_in_toon_1.m4vr