Mgamerz

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The latest beta now includes an import LOD feature that hopefully works around this issue. Can you test this out? You don't select a LOD like you used to, it...

Has this issue been fixed? It's been some time since I've seen this issue crop up.

I assume if we had auto select logic we would know what the issue was and be able to correct it in the original. It's something to do with us...

@SirCxyrtyx looked into this and reported that the issue is likely due to the bones being re-ordered. We aren't sure yet if it's due to UModel export or UDK. Not...

This will be part of the features we are looking into implementing after we push the next stable.

A lot of stuff here to go over, but a few starting points: We cannot import materials from UDK. Materials are tied to shaders, and we can't compile shaders, nor...

I'm not 100% sure but this is mostly implemented in our plot manager branch. Not sure on the status of it but it's pretty swanky and areas that show plot...

Just reviewing old issues and wanted to see if this is fixed for you with the plot database system the toolset uses now.

You should be able to extract these by right clicking the export and exporting, I added support for this about a year ago. The issue with audio replacement we have...

I see you are a contributor to vgmstream. That has been quite helpful with our work in audio for these games! If you're looking for the actual ISB data, they...