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An application in early development for creating simple vector graphics. Built in Godot.

Results 61 GodSVG issues
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- ~~Clicking outside does not unfocus them.~~ - ~~Unfocusing fields does not cause them to update their value.~~ - LineEdits in command fields now unfocus when you move your cursor...

bug

I'll be releasing alpha 4 soon. - [x] #708 - [ ] #684 - [x] #669 - [x] #670 - [x] Address the missing localization strings. - [ ] #710

meta/tracker

Concerns #395, #484 Adding new objects would be one of two things: - Adding new tag paths after RMB in the viewport - Inserting new path commands after RMB in...

proposal

This pull request adds a ColorDB Singleton to the project and replaces all mentions from ThemeGenerator colors to ColorDB. The reason for this is so I (or others) may create...

I also snuck in the new signal in GlobalSettings.gd.

If you edit a single property and then hit tab, the property is not updated and unless you remember to manually go back, re-select the textbox and hit enter, the...

bug

If for example you set two shortcuts to Ctrl+R, the shortcut dialog won't warn you or prevent you, so both things might happen at once or one might prevent the...

bug

Added Reference Image Button Reference Popup No Overlay Overlay

This report uses splash.svg, an SVG made only from paths, with one of the paths being very long. While this isn't exhaustive, it's pretty representative in my opinion of the...

meta/tracker

An earlier PR messed up the ordering of attributes. We should implement TagContent widgets for each tag that simply sort the default attributes correctly, until we figure out how to...

bug