James King
James King
I can give it a try, and I'll be glad to use C# over SourcePawn!
http://projectcerbera.com/gta/sa/tutorials/handling
Hey, Which version of Unity are you opening the project with? `JetBrains.Annotations` is defined in `UnityEngine.dll`, or at least in the version that comes with Unity 5, so it might...
I wasn't aware of `InstancePath`, I'll try to fix this tonight. Thanks for reporting!
Ah that would make sense, I'll try to fix this tonight. Thanks for reporting!
Just remembered about this, having a go at fixing now.
I think I'd want it to keep playing while not focussed, pausing when not visible might be a good idea though.
Thanks for reporting!
Ah to complicate things a bit, this map is also v10 but only works with `Size=76` 😕 https://steamcommunity.com/sharedfiles/filedetails/?id=1667954510
I've used that as a workaround too, maybe we'll figure out a better way to detect CS:GO maps later.