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We're porting GTA: San Andreas to Unity!

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Just wanted to let you know that the development of this project is continued here: https://github.com/GTA-ASM/SanAndreasUnity

Well, I'm trying to figure out some things. If you can guide me the quickliest way you can it will we great. I have some questions: - I'm trying to...

After importing the project in unity 5.6.1 and solving all error I am getting one more error and that is "The type or namespace name `MessageTable' could not be found....

I get this error after trying to open your project. Assets/Scripts/Generated/ProtocolBuffers.Serializer.cs(270,1): error CS8025: Parsing error After opening your project, I saw nothing in your project. Maybe something messed up after...

see the attached patch file. [fix-5.3.x.zip](https://github.com/Metapyziks/SanAndreasUnity/files/538174/fix-5.3.x.zip)

@Metapyziks... Well to start, there are some folders missing (presumably empty ones, the meta files are there but the folders are not). Add some empty `.gitkeep` files to track those...

Got an error: Assets/Scripts/Facepunch/Networking/Networkable.cs(7,7): error CS0246: The type or namespace name `JetBrains' could not be found. Are you missing a using directive or an assembly reference? Any missing file? Cheers,

physics
feature
networking