Metaphysical

Results 11 comments of Metaphysical

works great for semirage, only missing hitchance for autoshoot.

Thanks for the PR, I saw this floating around, but I think it's not very useful since you should manual map the dll anyway because vac hooks loadlibrary system calls,...

> > Thanks for the PR, I saw this floating around, but I think it's not very useful since you should manual map the dll anyway because vac hooks loadlibrary...

Sorry guys, my build uses newer version of imgui which has "begin disabled" and "scroll to item" features, I retro fitted this PR to work with osiris' current version of...

> how do you update imgui? can u link me ur discord you don't need to update imgui, this PR is working fine with the current version of imgui. but...

> I get 3 errors when building ![image](https://user-images.githubusercontent.com/95764667/145237147-81c283c3-fdf6-4b37-a87d-31e1795eba94.png) In my commits I exposed "passesFilter" to a higher scope, you should do like this: https://github.com/danielkrupinski/Osiris/pull/3430/commits/57043ac0e5012b1d05f4fd646e34826382abe1fc#diff-589354681a3822069e83d96ed1f9957aaaaa733af2bccc6e27d11cd0515a604aR808-L848

I'm using KDE, the problem it draws 2 cursors if I was on main menu, but this PR fixed it. thanks

@mxez , @mdilai , thank you guys, I knew that there were better ways to check game mode, I just chose what came into my mind.

After some testings on different game modes, it works but the logic is not the best, sometimes it returns wrong origin when the player respawns in deathmatches, @degeneratehyperbola can you...

@degeneratehyperbola , I have been testing it with sound esp commented, it's working well, I had some issues where it give wrong player positions, but I guess I fixed it...