Merlin

Results 20 comments of Merlin

USharpVideo doesn't use TMP, Unity can bug out with text fields sometimes. Make sure you are importing from the unitypackage on the releases page.

Not sure then, never have run into that or heard of it being an issue with clean imports. You might want to try importing in a clean project then, something...

#20 and #23 should be fixed by this as-is at the moment. These issues should be closed when this is fully implemented and verified.

The example case with "constant" properties and fields is now handled so `Vector3 myUpVector = Vector3.up * 5;` does now get stored as just (0, 5.0, 0). Though this handling...

This is something that I want to do eventually, but is not a priority at the moment since the overhead of a local function call is lower than a single...

This is planned, but requires scanning enums across files and resolving expressions for enum values so it's a bit more involved than jagged arrays which can just exist given the...

Currently working on just UdonSharpBehaviour virtual inheritance since it needs to be handled when allocating values and addresses for methods in order to allow cheap virtual method calls across behaviours.

Update: Virtual inheritance on UdonSharpBehaviours functional. Currently includes inheriting base class members, implementing virtual methods, `base` calls, calls to virtual method implementations from base class methods.

Yeah this is known thing that I can't do much about without adding a chunk of overhead to numeric casts since Udon doesn't provide a way to cast for "real"...

uncheck the Enable Spatialization checkbox on the VideoAudioSource's VRC Spatial Audio Source component