Meivyn
Meivyn
The problem seems to be the use of `NativeDetour` again when it shouldn't be used. I'll see if I can fix that and will just open a PR with the...
That does indeed not fix the issue. I can't tell if your replacement works how it's intended to because I'm not sure to understand what that's even fixing. But it...
The target method is not an extern method, it's a random method I choose to test the reverse patch:  I also confirm that your latest push fixes the issue...
Using a reverse patch on my own method doesn't throw but also doesn't work.    
That indeed did the trick. Though why is that required now? It was working fine in the previous version of Harmony (and it breaks existing patches). That didn't solve the...
Watch out, bumping the MonoMod.RuntimeDetour version requires Harmony to target net452 instead of net45, otherwise it won't use the correct version of Mono.Cecil. > Is the usage exactly the same?...
Yeah, I actually cannot reproduce the same behavior with my patch as well. It seems to happen only to this patch: https://github.com/Aeroluna/Heck/blob/master/Heck/HarmonyPatches/PlayViewInterrupter.cs#L76, at least from my testing. Using Harmony 2.12.0...
That doesn't fix the inline issue with my test patch, however it seems to have fixed the broken patch I mentioned earlier. Guess I'm only missing a fix for the...
The problem with your suggestion is that the UI is already pretty much cluttered currently.  There's not much we can do about this without conflicting with other mods.
I like your idea but that is going to be painful to implement from a technical point of view. I can't guarantee your anything and can't give you any ETA...