Meitzi
Meitzi
I disagree. When MelonLoader does load game info correctly, mods works. When it does not, its says what is on title and "Failed to Initialize Assets Manager!" and game crash....
With version v0.5.5 Open-Beta there is no longer any errors. Game just crash before it can fully start. Should I make a new bug report with that info, or add...
This is v0.5.5 and game crash. (game still work with version v0.5.3 ) [v0.5.5 Open-Beta crash.log](https://github.com/LavaGang/MelonLoader/files/9709993/Latest.log) [Unity Player.log](https://github.com/LavaGang/MelonLoader/files/9710039/Player.log)
After one night, my mind also tells me, maybe there is difference between: a. MelonLoader options used b. Full commandline options Maybe, in same cases, b will show security related...
So what is the feature exactly?