Megumin61

Results 2 comments of Megumin61

> It'd be nice if this repo can support runtime loading of ply splat format, like this repo have done: https://github.com/clarte53/GaussianSplattingVRViewerUnity > > Also, I find the ply models generated...

I've implemented runtime creation of assets and assignment of values by simulating the inputs to the window through reflection. You can refer to it: ``` if (string.IsNullOrEmpty(plyFilePath)) { Debug.LogError("Set Path!");...