Megumin61
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Megumin61
> It'd be nice if this repo can support runtime loading of ply splat format, like this repo have done: https://github.com/clarte53/GaussianSplattingVRViewerUnity > > Also, I find the ply models generated...
I've implemented runtime creation of assets and assignment of values by simulating the inputs to the window through reflection. You can refer to it: ``` if (string.IsNullOrEmpty(plyFilePath)) { Debug.LogError("Set Path!");...